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Heavy Rain uses an interface system that keys into the emotion of the character and player. For example, anxiety is heightened as options disappear the longer the player takes to make action.
Screens from the iPhone/Touch game ColorBind. Goal of game is to create path that connects items. Website: http://nonverbal.ch/colorbind.html
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I tried this game tonight. I ended up muttering to myself as I tried to figure out the puzzles. Beautiful to play. The game has an almost tactile quality to the graphics.
Doodle Blast! is an iPad game that takes the old pencil-and-paper tank game to a new level. I loved the humor in playing a game like this with a school paper background. And the hand drawn characters and tanks and guns add to that nostalgic feeling…all the while you are blowing stuff up.